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AgriCore is a next-generation agricultural asset ecosystem designed for Unreal Engine projects that require scalable and realistic farming environments. It includes 70 different products, covering a wide range of crops and mushrooms, each built with its own growth structure and visual progression.

The collection is optimized for modern Unreal Engine workflows and includes a unified material system with advanced wind and disease support. For Unreal Engine 5.5 and later, AgriCore also provides a dedicated PCG workflow, allowing fields to be generated through a single blueprint and spline based setup. In addition to crops, the package includes supporting environmental assets such as wild plants, flowers, rocks, and field details.

Important Note: To ensure the package works correctly, be sure to view the recommended "Default Engine Settings"

Content

Crop Library

Grains & Cereals

  • Wheat

  • Barley

  • Oat

  • Rye

  • Rice

  • Maize (Corn)

  • Millet

  • Sorghum

  • Buckwheat

Built for Complete Farming Environments

AgriCore is a modular agricultural ecosystem built around crop accuracy and scalability. Each plant in the collection is designed with its own growth structure, visual progression, and field behavior, allowing it to be used individually or as part of large scale farming setups.

The system is designed to support both small scale scenes and large agricultural landscapes. Crops can be placed manually, through foliage tools, or generated procedurally using PCG workflows, while maintaining consistent spacing, variation, and visual logic.

In addition to crops, the package includes supporting environmental assets such as wild plants, flowers, rocks, and field details. These elements are designed to work seamlessly with PCG workflows, foliage placement, or manual scene building, making it easy to create complete and consistent agricultural environments.

A structured crop library organized by agricultural use and growth behavior.

Vegetables

  • Artichoke

  • Cabbage

  • Carrot

  • Cauliflower

  • Cucumber

  • Eggplant

  • Garlic

  • Onion

  • Potato

  • Pumpkin

  • Tomato

  • Zucchini

  • Bell Pepper

  • Chili Pepper

  • Okra

  • Turnip

  • Radish

  • Ginger

  • Turmeric

  • Beetroot

  • Broccoli

  • Kale

  • Swiss Chard

  • Celery

  • Sweet Potato

  • Spinach

  • Lettuce

  • Asparagus

  • Bottle Gourd

  • Leek

Fruits, Herbs & Leafys

  • Mint

  • Basil

  • Parsley

  • Dill

  • Thyme

  • Cilantro

  • Strawberry

  • Melon

  • Watermelon

  • Grape

  • Red Mustard

  • Mustard

  • Arugula

Industrial Crops

  • Cotton

  • Flax

  • Hemp

  • Canola

  • Soybean

  • Sugarbeet

  • Sugarcane

  • Sunflower

  • Tobacco

  • Sesame

  • Jute

  • Castor Plant

  • Peanut

Mushrooms

  • Oyster

  • Button

  • Shiitake

  • Porcini

  • Enoki

Technical Details

  • 414 Meshes

  • High quality and fidelity texture sets - 4k textures

  • Additional controls for roughness, basecolor, normals and more

  • Channel packed Ambient Occlusion | Roughness | Subsurface

  • This product supports Lumen and Nanite for Unreal Engine 5.2+

Collision: Yes, automatically generated and per-poly mix based on complexity of asset

  • Vertex Count: Displayed in Documentation

    LODs: No ( All meshes using Nanite )

    Number of Meshes: 414

    Number of Materials and Material Instances: 355

    Number of Textures: 273

    Supported Development Platforms: Windows

    Supported Target Build Platforms: Windows/Mac

black blue and yellow textile
  • Q3 2026
    Shrub type agricultural crops will be added, focusing on bush structured farming plants rather than general vegetation.

  • Q4 2026
    A second major update is planned based on user feedback collected throughout the year, focusing on requested features, improvements, and content additions.

Roadmap Plan