[/Script/EngineSettings.GameMapsSettings]

GameDefaultMap=/Engine/Maps/Templates/OpenWorld

[/Script/Engine.RendererSettings]

r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True

r.GenerateMeshDistanceFields=True

r.DynamicGlobalIlluminationMethod=1

r.ReflectionMethod=1

r.Shadow.Virtual.Enable=1

r.Lumen.TraceMeshSDFs=1

r.GPUSkin.Support16BitBoneIndex=True

r.GPUSkin.UnlimitedBoneInfluences=True

r.SkinCache.CompileShaders=True

r.SkinCache.DefaultBehavior=0

SkeletalMesh.UseExperimentalChunking=1

r.DefaultFeature.MotionBlur=False

r.AntiAliasingMethod=4

r.MSAACount=1

r.Nanite.ProjectEnabled=True

r.VirtualTextures=True

bEnableVirtualTextureOpacityMask=False

r.Water.SingleLayer.DepthPrepass=True

r.Water.SingleLayer.ShadersSupportVSMFiltering=True

r.Water.SingleLayer.VSMFiltering=True

r.Lumen.SampleFog=0

r.Lumen.Reflections.Contrast=0.75

r.Water.SingleLayer.ShadersSupportVSMFiltering=1

r.Water.SingleLayer.VSMFiltering=1

r.VolumetricFog.Emissive=0

r.optimizedWPO=1

r.Nanite.MaxVisibleClusters=10485760

r.Nanite.MaxCandidateClusters=16777216

r.Nanite.MaxNodes=10485760

r.Nanite.RasterIndirectionMultiplier=1.1

r.Shadow.Virtual.TranslucentQuality=1

r.RayTracing=True

r.Lumen.HardwareRayTracing=False

r.RayTracing.Culling=3

r.RayTracing.Culling.Radius=10000

r.RayTracing.Culling.Angle=2

r.RayTracing.Geometry.NiagaraRibbons=0

r.RayTracing.Geometry.NiagaraSprites=0

r.RayTracing.Geometry.NiagaraMeshes=0

r.TSR.History.SampleCount=32

r.TSR.ShadingRejection.Flickering.FrameRateCap=30

r.TSR.ShadingRejection.Flickering.MaxParralaxVelocity=2

r.TSR.ShadingRejection.Flickering.Period=3

r.SupportStationarySkylight=False

r.SupportLowQualityLightmaps=False

r.Mobile.EnableStaticAndCSMShadowReceivers=False

r.Mobile.AllowDistanceFieldShadows=False

r.DefaultBackBufferPixelFormat=4

r.GBufferFormat=3

r.AllowStaticLighting=False

r.NGX.AppId=0

r.RayTracing.Shadows=False

r.RayTracing.UseTextureLod=False

r.VT.EnableAutoImport=False

r.Mobile.AntiAliasing=2

r.ScreenPercentage.Default.Desktop.Mode=0

r.Lumen.ScreenTracingSource=0

r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject=True

r.VelocityOutputPass=0

r.Velocity.EnableVertexDeformation=2

r.SelectiveBasePassOutputs=False

r.Nanite.Foliage=True

[/Script/WindowsTargetPlatform.WindowsTargetSettings]

DefaultGraphicsRHI=DefaultGraphicsRHI_DX12

DefaultGraphicsRHI=DefaultGraphicsRHI_DX12

-D3D12TargetedShaderFormats=PCD3D_SM5

+D3D12TargetedShaderFormats=PCD3D_SM6

-D3D11TargetedShaderFormats=PCD3D_SM5

+D3D11TargetedShaderFormats=PCD3D_SM5

Compiler=Default

AudioSampleRate=48000

AudioCallbackBufferFrameSize=1024

AudioNumBuffersToEnqueue=1

AudioMaxChannels=0

AudioNumSourceWorkers=4

SpatializationPlugin=

SourceDataOverridePlugin=

ReverbPlugin=

OcclusionPlugin=

CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)

CacheSizeKB=65536

MaxChunkSizeOverrideKB=0

bResampleForDevice=False

MaxSampleRate=48000.000000

HighSampleRate=32000.000000

MedSampleRate=24000.000000

LowSampleRate=12000.000000

MinSampleRate=8000.000000

CompressionQualityModifier=1.000000

AutoStreamingThreshold=0.000000

SoundCueCookQualityIndex=-1

[/Script/LinuxTargetPlatform.LinuxTargetSettings]

-TargetedRHIs=SF_VULKAN_SM5

+TargetedRHIs=SF_VULKAN_SM6

[/Script/MacTargetPlatform.MacTargetSettings]

-TargetedRHIs=SF_METAL_SM5

+TargetedRHIs=SF_METAL_SM6

[/Script/HardwareTargeting.HardwareTargetingSettings]

TargetedHardwareClass=Desktop

AppliedTargetedHardwareClass=Desktop

DefaultGraphicsPerformance=Maximum

AppliedDefaultGraphicsPerformance=Maximum

[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]

CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'

[/Script/Engine.UserInterfaceSettings]

bAuthorizeAutomaticWidgetVariableCreation=False

FontDPIPreset=Standard

FontDPI=72

[/Script/Engine.Engine]

+ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/ScotSpineBiome")

+ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/ScotSpineBiome")

[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]

bEnablePlugin=True

bAllowNetworkConnection=True

SecurityToken=3A38197D46E3456B031018B544D62B7E

bIncludeInShipping=False

bAllowExternalStartInShipping=False

bCompileAFSProject=False

bUseCompression=False

bLogFiles=False

bReportStats=False

ConnectionType=USBOnly

bUseManualIPAddress=False

ManualIPAddress=